Abstract

The coronavirus (COVID-19) pandemic has forced an unprecedented global shift within higher education in the ways that we communicate with and educate students. This necessary paradigm shift has compelled educators to take a critical look at their teaching styles and use of technology. Computing education traditionally focuses on experiential, in-person activities. The pandemic has mandated that educators reconsider their use of student time and has catalysed overnight innovations in the educational setting. Even in the unlikely event that we return entirely to pre-COVID19 norms, many new practices have emerged that offer valuable lessons to be carried forward into our post-COVID-19 teaching. This working group will explore what the post-COVID-19 academic landscape might look like, and how we can use lessons learned during this educational shift to improve our subsequent practice. The exploration will strive to identify practices within computing that appear to have been improved through exposure to online tools and technologies, and that should therefore continue to be used in the online space. In the broadest sense, our motivation is to explore what the post-COVID-19 educational landscape will look like for computing education.

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Cite as

Siegel, A., Zarb, M., Alshaigy, B., Blanchard, J., Crick, T., Glassey, R., Hott, J., Latulipe, C., Riedesel, C., Senapathi, M., Simon & Williams, D. 2021, 'Educational landscapes during and after COVID-19', Proceedings of the 26th Association for Computing Machinery (ACM) Innovation and technology in computer science education conference 2021 (ITiCSE '21), [virtual conference], 26 June - 1 July 2021, pp. 597-598. https://doi.org/10.1145/3456565.3461439

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Last updated: 16 June 2022
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